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Phone Input

The phone input widget gives you an input field to capture a phone number as an input.

How to use Phone Input Widget

Properties

Properties allow you to edit the phone widget, connect it with other widgets and customize the user actions. Let's look into different types of properties.

Widget properties

These properties allow you to edit the phone widget. All these properties are present in the property pane of the widget. Given below is a table of widget properties.

Widget PropertyDescription
Allow country code changeIt enables/disables the dial code dropdown next to the input. If you enable this property, the User can change the dial code from the dropdown.
Default country codeIt sets the default dial code of the widget
Default textSets the default text in the input widget before the user has made any changes. This field can be bound to a table's selectedRow to update a record.
Enable formattingWhen turned on, the phone number typed into the input gets formatted based on the selected country code.
RegexIt is used to add custom validations you want to perform on user input.
ValidIt lets you define the validity of the input using a JS expression.
Error messageSets the text of the error message to display if Regex validation fails.
PlaceholderIt sets a placeholder text inside the input. It displays an expected input or hints to the user.
TooltipIt sets a tooltip for the widget. You can add hints or extra information about the required input from the user.
RequiredWhen turned on, user input is required and disables any form submission until the user enters something in the input box.
VisibleIt controls the widget's visibility on the page. When turned off, the widget isn't visible when the app is published
DisabledIt disables input to the widget. The widget remains visible to the user, but user input is not allowed.
Reset on SubmitIt clears the value entered by the user after submitting.
AutofocusIt focuses your cursor on the input box when it is loaded.
Animate LoadingAllows you to control a widget’s animation on the page load.
HeightIt configures how a widget’s height reacts to content changes. It has three possible configurations:
Fixed: The height of the widget remains as set using drag and resize.
Auto Height: The height of the widget reacts to content changes.
Auto Height with limits: Same as Auto height, with a configurable option to set the minimum and maximum number of rows that can be occupied by the widget.

Let's understand the widget properties in detail.

Allow country code change

It enables/disables the dial code dropdown next to the input box. If you enable this property, the user can change the dial code from the dropdown.

Allow Country Code Change

Tooltip

It sets a tooltip for the widget. You can add hints or extra information about the required input from the user. The tooltip appears as "?" on the left of the input field.

Tooltip

Placeholder

You can set a proxy text/value inside the input box using the placeholder property. It can be any message or hint for the expected input.

Placeholder

Default text

This property lets you set a default value for the widget before the user has made any changes.

Default text

Regex

Using Regex or Regular expression property, you can set specific constraints on the input you expect from the user.

Error message

If a user enters an incorrect value, the input widget shows a message “invalid input.” You can change this message by using the Error message property to provide better feedback on the input given by the user.

Error Message

Required

Entering a value in the input box is mandatory when the required property is enabled. You can also write a JS code to link this property to a user action. Click on JS next to the Required to write JavaScript code.

For example, let’s drag a checkbox widget checkbox1 onto the canvas and bind it to the Required property. To enable the Required when the user checks the checkbox, add the following JavaScript code in the Required property:

{{Checkbox1.isChecked}}

When you tick the checkbox, it enables the Required property, and the input box shows an error message “This field is required” if you have not entered any input.

Required

Visible

Visible controls the widget’s visibility on the app’s page. The widget isn't visible on the published app if you turn off this property. You can also write a JS code to link the Visible property to a user action. Click on JS next to the Visible to write JavaScript code.

For example, let’s drag a checkbox widget checkbox1 onto the canvas and bind it to the Visible property. To enable the Visible when the user checks the checkbox, add the following JavaScript code:

{{Checkbox1.isChecked}}

When you tick the checkbox, it enables the Visible property, and the input box is visible in the app.

Visible

Disabled

It disables the user from entering values in the widget. The widget is visible (if Visible is enabled), but user input is not allowed. You can also write a JS code to link the Disabled property to a user action. Click on JS next to the Visible to write JavaScript code.

For example, let’s drag a checkbox widget checkbox1 onto the canvas and bind it to the Disabled property. To enable the Disabled when the user checks the checkbox, add the following JavaScript code:

{{Checkbox1.isChecked}}

When you tick the checkbox, it enables the Disabled property and prevent a user input in the input box.

Disabled

Reset on submit

When Reset on submit is enabled, the widget resets or clears the entered input after the user submits it.\ Let’s use the event onSubmit to show a message when input is submitted. You’ll see once the user submits and the message pops up, the input widget resets itself to its original state.

Reset on submit

Autofocus

When you enable Autofocus, the cursor focuses on the input box whenever the widget is loaded.

Autofocus

Binding properties

These properties help you share values between widgets and also allow you to easily access the widget property within Queries or JS functions.

countryCodeIt fetches the country code of the chosen currency.{{<widget_name>.countryCode}}
dialCodeIt fetches the dialing code of the chosen country.{{<widget_name>.dialCode}}
isDisabledThis property indicates whether the widget is disabled or not.{{<widget_name>.isDisabled}}
isVisibleThis property indicates whether the widget is visible or not.{{<widget_name>.isVisible}}
isValidThis property indicates whether the input value is valid or not.{{<widget_name>.isValid}}
TextIt fetches the phone number that the user enters in the input box.{{<widget_name>.text}}
ValueIt fetches the unformatted phone number, even if formatting is enabled. The value is of String data type.{{<widget_name.value}}

Text

It fetches the formatted/unformatted (based on the enable formatting switch) phone number that the user enters in the input box. It changes when the default value changes or the user enters a new value in the input box. The value is of String data type.

To bind the text in the input widget to another widget, open the property pane of it, and add the code snippet given below:

{{<widget_name>.text}}

Where <widget_name> is the name of your input box.

For example, take an Input widget Phoneinput1 and bind its text to a text widget. Drag a text widget onto the canvas and add the following snippet:

{{Phoneinput1.text}}

The Text widget displays the text present in the input widget.

Text

Value

It fetches the unformatted phone number, regardless of the enabled formatting flag. The value is of String data type.

To bind the value of the input widget to another widget, open the property pane of it, and add the code snippet given below:

{{<widget_name>.value}}

Where <widget_name> is the name of your input box.

For example, take an Input widget Phoneinput1 and bind its value to a text widget. Drag a text widget onto the canvas and add the following snippet:

{{Phoneinput1.value}}
Value

dialCode

It fetches the dialing code of the chosen country. For example, if the user has selected India. It fetches the value +91.

To bind the dial code, add the code snippet given below:

{{<widget_name>.dialCode}}

Where <widget_name> is the name of your input box.

For example, take an Input widget Phoneinput1 and bind its dial code to a text widget. Drag a text widget onto the canvas and add the following snippet:

{{Phoneinput1.dialCode}}
dialCode

countryCode

It fetches the country code of the chosen currency. For example, if the user has selected India. It fetches the value IN.

To bind the country code, add the code snippet given below:

{{<widget_name>.countryCode}}

Where <widget_name> is the name of your input box.

For example, take an Input widget Phoneinput1 and bind the selected country's code to a text widget. Drag a text widget onto the canvas and add the following snippet:

{{Phoneinput1.countryCode}}
countryCode

Events

They are a set of actions that you can perform on the widget. The following table lists the actions:

EventDescription
onTextChangedSets the action to run when the user enters or changes its inputs. See a list of supported actions.
onFocusSets the action to run when the input area in the phone widget is focused. See a list of supported actions.
onBlurSets the action to run when the input area in the phone widget loses focus. See a list of supported actions.
onSubmitTriggers an action on submit (when the enter key is pressed). See a list of supported actions.

Label

The property hosts a group of configurations that you can use to associate a display name and define a placement for the widget. These properties are usually useful when you want to design forms that follow a defined alignment for your form fields and give a professional look to your forms. Below are the properties that you can use:

LabelDescription
TextSets the label text of the widget.
PositionSets the label position of the widget.
AlignmentSets the label alignment of the widget.
WidthSets the label width of the widget as the number of columns.
Label StylesDescription
Text ColorAllows you to set the text color for the label.
Text SizeAllows you to set the size of the label.
Label Font StyleAllows you to choose a font style (bold or italic).

Text

It allows you to set the label of the Phone Input box. For example, if you want the user to enter a work mobile number for the Phone Input box, you can enter the text as “Work.”

tip

You can leave the text empty if you don't want any display name for your Phone Input widget.

Position

It allows you to specify the placement of the label. You can select one of the available options:

  • Top - It allows you to align the text at the top of the phone input box.
  • Left - It aligns the text to the left of the Phone Input box. When you select Left alignment, you get additional settings that you can use to control the alignment and define the text's width.
    • Alignment - With the help of alignment, you can define the placement of the text in accordance with the position of the Phone Input box. You can choose:
      • Left - It aligns the text to the widget's left boundary that is away from the Phone Input box.
      • Right - It aligns the text closer to the Phone Input box.
    • Width - With the help of width, you can define the number of columns in the grid that surrounds the widget. You can specify how close or far the text can be placed to the Phone Input box.
  • Auto - It automatically adjusts the position of the text based on the Phone Input box's height.
info

Columns are the dashed lines (-----) that surround a widget when you try to drag and drop it on the canvas.

How to set the label properties?

Styles

Style properties allow you to change the look and feel of the widget.

StyleDescription
Border RadiusRounds the corner of the icon button's outer border edge.
Box ShadowEnables you to cast a drop shadow from the frame of the widget.